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Phone Call

Hello, Hello? uh hey there Night four! You're getting the hang of it. Uhh, just to remind you, things tend to get aggressive stating on this night. I don't know why. So, be reminded to keep the door shut only when one hundred percent necessary. Uhh, Just because you can recharge the power doesn't mean you can use it forever. The generator power's still limited. Alright, you seem to have everything under control, Talk to you tomorrow!

Strategies

All animatronics are active.

Jolly the Bee: same as night 3, but higher A.I

Tweetie: same as night 3, but higher A.I

George/Maxie: same as night 3, but higher A.I

Strategies

Classic Jolly: Is way slower then the other animatronics. He approaches from the right door. Shock him when he's there.

Classic George: same as night 3, but higher A.I 

Bonnie: same as night 3, but higher A.I

Chica:  same as night 3, but higher A.I

Freddy: same as night 3, but higher A.I

Phone Call

Theo: Alright, I admit. I knew there was an active animatronic hidden in the hall and I didn't warn you. And I'm sorry for that. I thought you'd pussy out, you know? Just try to be more careful next time please.

Cassette Guy: Alright, which one of you didn't listen to yesterday's memo? I told you all that the safe room is NOT for regular employee use. Just saw the door isn't locked this morning. Also why is there ketchup all over the floor? William told me they were ketchup. This brings to the conclusion that one of you may thought that this room was a break room for employees. It isn't. All right, let me repeat. This is not a break room, and should not be considered a place for employees to hide and/or congregate - and under no circumstance should a customer ever be taken into this room and out of the main show area. I hope all of you speak English and actually understood what I just said. If I see one of you enter that room again, you're fired. Alright, see you all tomorrow.

Strategies

Everyone is active on this Night.

Withered Jolly: Is considerably slower then the rest of the Animatronics.

Withered George: same as night 3, but higher A.I

Withered Tweetie: same as night 3, but higher A.I

Withered Maxie: same as night 3, but higher A.I

The Metal animatronics are all the same, but with higher A.I.

Strategies

Withered Jolly: same as night 3, but higher A.I

Withered George: same as night 3, but higher A.I

Shadow Tweetie: same as night 3, but higher A.I

Shadow Maxie: same as night 3, but higher A.I

Rusty animatronics: higher A.I

Phone Call

TBA

Strategies

Everyone is active.

Jollibee: same as night 3, but higher A.I

Popo: same as night 3, but higher A.I

Yum: same as night 3, but higher A.I

Twirlie: same as night 3, but higher A.I

Hetty: same as night 3, but higher A.I

Virus: same as night 3, but higher A.I

Phone Call

TBA

Strategies

Everyone is active.

Popo : same as night 3, but higher A.I

Yum : same as night 3, but higher A.I

Twirlie : same as night 3, but higher A.I

Hetty : same as night 3, but higher A.I

Jollibee : If you see him infront of you, hide under the desk. Look away from his face throughout the attack phase.

 

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