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Jumpscares (also known as Deaths) are important mechanics in all of the Jolly games that show that the player is attacked by an animatronic, enemy, or is killed by other means. The Five Nights at Freddy's franchise, other fangames based on it and many other horror-related materials often have them to shock the player/audience, and the Jolly series is no exception.

Methods[]

Jumpscares and/or deaths can be triggered in several ways, including the following methods:

Jolly[]

  • Animatronics getting inside the office when the door is opened.
  • Getting a power outage and let Fantasy Jolly kill the player.
  • Failing to keep Metalionette at bay from letting all of the wires break loose.

Jolly 2[]

  • Animatronics entering the office without the player shocking them at the doorway.

Jolly 3[]

Chapter 1[]

Chapter 2[]

Jolly 4[]

  • TBA

Jollibee's[]

Phase 1[]

  • Letting Jollibee or Twirlie enter the office if the player does not and/or is too late to shut off the lights.
  • Getting killed by Yum if the player does not shine the light at the vent shaft.
  • Getting killed by Popo by shining the light at the vent shaft when he's there.
  • Getting killed by Hetty by failing to defend themself from her.
  • Getting killed by one of the animatronics in their respective minigame.

Phase 2[]

  • Not shining Popo or Yum when at the office window.
  • Not hiding under the desk when Jollibee Twirlie or Hetty are at the window.
  • Not flashing the light at an animatronic when they are about to attack.
  • Shining the light when an animatronic is breathing Infront of you.
  • Not shining Hetty when in the truck making here get out.

Distractions[]

Distractions are characters that can jumpscare the player during gameplay but do not give them a Game Over. These are mainly just to catch the player off guard, and/or mess with their defense mechanisms.

Distractions include:

Side Deaths[]

These are deaths that can give players a game over, but they are mainly caused by other means.

Side-deaths include:

  • Losing oxygen and getting "killed" by Metal Foxy in Jolly 3: Chapter 1.
  • Getting crushed in the Night 3 Crusher minigame in Jolly 3: Chapter 1.
  • Dying by heat if you don't repair the Air Condition system before it reaches 120 degrees Celsius in Jolly 3: Chapter 2.
  • Sealing too many vents, causing the player to suffocate in Jollibee's.
  • Failing to disable the Virus in time and causing it to seal some vents (as well as failing to unseal them in time) in Jollibee's.
  • Losing too many boxes in the main night segments in Jollibee's Phase 2.

Demo[]

Original[]

v1.5 Update[]

Office Base[]

House[]

Free-Roam[]

Oxygen Control Room[]

Demo[]

Full Release[]

Jolly[]

  • In Tweetie's beta jumpscare, her endoskeleton is almost entirely missing.
  • In George and Maxie's jumpscares, their bowties clip to their jaws.

Jolly 2[]

  • In Bonnie's jumpscare, her bowtie is layered in front of her jaw.
  • In Foxy's left and right door jumpscares, he glides to the player instead of walking or running.
    • This error is especially visible on the right door jumpscare.
  • In Classic George’s jumpscare, the shadow texture on his jaw and right eye glitches.
  • In Freddy's jumpscare, his right eye clips into the back off his head.

Jolly 3: Chapter 1[]

  • In Withered Maxie’s jumpscare, her jaw clips through her left shoulder when her head spins.

Jolly 3: Chapter 2[]

  • In Rusty Bonnie, and Rusty Chica's jumpscare, their arm clip through the wall.
    • In a similar way, Rusty Foxy's arm clips through the curtain during his jumpscare.
  • in Withered George’s Chapter 2 jumpscare, his left arm’s ball joint detaches from his torso.
  • If Withered George attacks while the player's night vision is up, his jumpscare will be layered in front of the night vision.

Jollibee's[]

  • In Yum's jumpscare, his visor clips through his body.
    • This, however, is not visible in-game, and can only be seen in the extras.
  • In Popo's jumpscare, his legs stretch longer.
    • This, however, is also not visible in-game, and can only be seen in the extras.

Jollibee's: Phase 2[]

  • While in Jollibee's, the red lighting around the animatronic's mouth and eyes is caused by the animatronic, in Phase 2, it is caused by the building lighting.

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