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Camera Monitor is a major mechanic featured in the Jolly series, its purpose is to help the player see where certain animatronics are.

The Camera Monitor in JOLLY appears to be attached to the wall, much like in FNaF 3. Using it, you can look at the camera feeds around the restaurant. It also displays the floor you're looking at, the room names, and the Building Power percentage. Viewing Camera 14 allows you to move the elevator between floors. Camera 11 shows the Metalionette tied to wires. When wires break, visiting this camera allows you to fix them remotely. Cameras 15 and 16 are vent cameras near Maxie's and George's show stages. These can be remotely sealed to slow their progress to your office. The monitor and vent sealings do use up power, though.

Jolly 2's Camera Monitor isn't so much a monitor, but rather, a giant CRT T.V. from the 80s. It allows you to look around the cargo ship. It also displays the in-game date and time. There is a lightning bolt button which will send a shock to the room you are looking at, stunning any animatronics there. However, it only works if there aren't any leaks coming out of the pipes along the back wall of your office.

The maintenance panel in Jolly 3 has many functions. Other than viewing the building's security cameras, it displays a little meter with 8 segments representing how active a specific fan is at any given time. If a fan goes out, that specific meter will be empty, with the "Repair Fan" button illuminated above it. Clicking it will fix the fan, returning the oxygen supply and your vision to normal.

The maintenance screen has an oxygen supply meter, a gas supply meter, and another map of the building. When a fan breaks, the map tuns red and shimmers with a box saying "Visual Error" while the oxygen supply also turns red as it starts decreasing. The gas systems can be repaired by clicking "repair" when it malfunctions. However, repairing it without it broken can help against random malfunctions. The "Refill" button refills the supply when it is less than full.

OFFICE BASE (NIGHT 1-5)

Upon opening the camera monitor, you will see four divided area parts of the underground establishment. Each area has 3 or 4 cameras (thus creating 13 cameras together). Sometimes the camera footage may go offline, which you will have to fix through the control panel behind you. In the control panel you have three tabs - RADAR, JAMMER and MAINTENANCE.

RADAR, as the name implies, is able to scan whole underground establishment and locating Jolly's and George's position. But you must wait for its reboot to again use. JAMMER is one of (or only) defend mechanism of facility to protect yourself (in office) from threat animatronics. Using jammer in moment when animatronic/-s aren't in one of office's doors, you will have to wait to its (long) reboot. In MAINTENANCE tab you can repair camera, ventilation and A/C systems if they go offline randomly. A/C system goes offline when George reaches Camera 5. Ventilation system goes offline randomly or when Shadow Tweetie jumpscares you.


OXYGEN CONTROL ROOM (Post-Night 5)

In Oxygen Control Room you have two panels - camera and oxygen control panel. Camera panel has 5 cameras and its purpose is to check on Withered Jolly and Withered George but is particularly useless. Oxygen control panel is its main purpose of this segment. You have to reboot oxygen system manually by clicking on "ERROR" buttons, doing that when button reaches 100% or "STABLE" you will have to click on another "ERROR" button. When you close oxygen control panel its - clicked button's progress will go low (same as in Decryption segments), so you have to have open oxygen control panel. When System Stability reaches "100%" you've won this segment.

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Mechanics
Camera MonitorTime To SleepPhone CallsAdvertisementsGasPhoneSecurity SystemClockPowerMaintenance ScreenJumpscaresEndingsExtras
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